SUBWAY
My focus on this scene was to create an environment with dim lighting and also have one strong light source. I went with chiaroscuro lighting, which is best shown on the image above. I didn't want some of the background objects to get lost in the dark, so I made sure the light coming from the background was about half as bright as the foreground.
Created in Autodesk Maya and composited in Adobe Photoshop CS6
I do not own the rights to the NetherRealm Studios logo or any Mortal Kombat elements.
Created in Autodesk Maya and composited in Adobe Photoshop CS6
I do not own the rights to the NetherRealm Studios logo or any Mortal Kombat elements.
Images may not be reproduced or used without permission from Lloyd Garcia.